Reaction Time Test

Wait for the screen to turn green, then click as fast as you can. Five rounds, averaged, measured to the millisecond.

–Last (ms)
–Average (ms)
0/5Round
–Best average

#Namems
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Submit your score

Your result:

How the reaction test works

  1. Click the box to start a round. It turns red. Wait.
  2. After a random delay of 1.5–4.5 seconds it turns green.
  3. Click as fast as you can. Your time in milliseconds appears.
  4. After 5 rounds you get your average, your fastest round and a result you can submit.

Clicking during red counts as a false start and the round restarts. The random delay stops you from predicting when green will appear.

Reaction time benchmarks

AverageRating
Over 300 msSlow. Tired, distracted, or a laggy setup
250–300 msBelow average
200–250 msAverage
180–200 msFast
160–180 msVery fast
Under 160 msExceptional

Times under about 100 ms aren’t humanly possible as a reaction to an unpredictable signal, so they’re rejected from the leaderboard.

What affects your reaction time

Improving your reflexes

Pure reaction time improves only a little with training, but you can reliably cut the delay your setup adds: use a wired or low-latency mouse, a high refresh rate monitor with game mode on, and close heavy background apps. For game-relevant reflexes, combine reaction and precision on the aim trainer.

Frequently asked questions

What is a good reaction time?

For a visual click test in a browser, 200–250 ms is average, 180–200 ms is fast, and under 170 ms is excellent. Your hardware adds some delay, so compare on the same setup.

Why is my reaction time slower on this site than in some apps?

Every test includes your monitor's refresh delay, your mouse's input lag and browser processing, typically 10–40 ms in total. Different tests and devices add different amounts.

What happens if I click too early?

The round is cancelled and you redo it. Early clicks never count, so guessing won't help.

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