How to play the CPS game
- Click the pad to start level 1.
- Each level shows a target CPS and the number of clicks you need. Click once to start the 5-second timer.
- Fill the green bar before the orange timer bar runs out.
- Clear the level and the next one needs half a CPS more. Miss and you lose a life and retry the same level.
- Lose all three lives and the game ends. Your best level is saved in your browser.
It works with any mouse button and with taps on a touch screen, so you can play it as a mouse clicker game or a speed tapping game.
Level targets
| Level | Target CPS | Clicks in 5 s | Rank |
|---|---|---|---|
| 1–3 | 3.0–4.0 | 15–20 | Rookie |
| 4–6 | 4.5–5.5 | 23–28 | Warming up |
| 7–9 | 6.0–7.0 | 30–35 | Getting quick |
| 10–12 | 7.5–8.5 | 38–43 | Fast fingers |
| 13–15 | 9.0–10.0 | 45–50 | Speed demon |
| 16–18 | 10.5–11.5 | 53–58 | Jitter master |
| 19–21 | 12.0–13.0 | 60–65 | Butterfly legend |
| 22+ | 13.5+ | 68+ | Click god |
The early levels are a warm-up. Most people start to struggle around level 8–10, where normal one-finger clicking tops out.
Tips for reaching higher levels
- Don’t sprint the first levels. They’re easy. Save your arm for the levels that need it.
- Use your lives wisely. A miss costs a life but lets you retry, so a near miss shows you how much faster to go.
- Switch technique at your limit. When regular clicking stops clearing levels, switch to jitter or butterfly clicking for the later levels.
- Rest between levels. The timer only starts on your first click, so shake out your hand before each level.
- On a phone, use two thumbs. Alternating thumbs is much faster than one finger.
Race the computer
Below the challenge is a second mode: a race to 100 clicks against the computer. Pick its speed (Easy 5 CPS, Normal 7, Hard 9 or Insane 12), wait for the countdown, then click as fast as you can. The computer’s speed wobbles a little, like a human’s, so close races can go either way. Beat Insane and you’re clicking faster than most people ever will.
More clicking games
Want something different from pure speed? Try the aim game, where you hit shrinking targets before they escape. The reaction time test is all about clicking at exactly the right moment. If you just want your number, the CPS test measures your clicks per second over 1 to 100 seconds.
Frequently asked questions
How is the CPS game different from a CPS test?
A CPS test measures one run. The CPS game gives you a goal on every level, and the goal keeps rising, so it rewards consistency and turns practice into a challenge you can beat.
What level is good?
Level 7–9 (6–7 CPS) means solid normal clicking. Level 13+ (9+ CPS) usually takes jitter clicking, and level 20+ (12.5+ CPS) needs butterfly or very fast jitter clicking.
Can I play on my phone?
Yes. Taps count as clicks, and two-finger or two-thumb tapping works well, so it doubles as a speed tapping game.
Do auto clickers work?
No. If the gaps between your clicks are too even to be human, the run is stopped and doesn't count towards your best level.
Last updated